Residents of Hartwood Village

Sena

Sena isn't native to the village of Hartwood and instead was brought back from the forest after Skelthyrnir found her there, tied up as monster fodder by some people who didn't take kindly to her winning an archery contest in the nearest trading town. While she intended to only stay through the winter and leave in the spring, she found herself getting attached to the village and Skelf in particular. Now she's his wife and his head priestess, along being a skilled dyer and an excellent shot with a bow and arrow.

Sena is a hybrid Resinsoul doll, with a Mei head, Rong's torso, and Shi's arms and legs.

Rhaena

Rhaena is the dead and reborn dragon queen of the Hartwood and surrounding area-the very same queen whom Skelfthyrnir challenged in defense of the deer whose belief created him. She was impressed by the moxie of the new god, and made a deal with him to keep the younger dragons out of the wood. Over time, they became friends and allies. While she eventually died, Rhaena didn't move on after passing, staying with the land itself-and eventually deciding to do some reincarnating. Now the eldest of Skelfthyrnir and Sena's children, she displays her dragon traits, rather than deer ones, and her authority as dragon queen is still recognized, even if she isn't quite able to take her original form again just yet.

Rhaena is a hybrid Resinsoul doll, with a Dawn head and hands, Zhen body, and Yan's horns.

Eikyrn

The second of the children, Eikyrn takes after Skelfthyrnir's looks most, being the most deer-like among them. This connection to the creatures of the Hartwood also plays into his abilities-while Rhaena may be tied to dragon magics, Eikyrn is tied to the forest. He can speak to all the animals fluently and has some plant control ability available to him, though it isn't as developed yet. Eikyrn's interests are in looking after not only the wild creatures but the domestic ones as well, and when he's not practicing plant magics, he's learning about tending to injuries, helping make various healer supplies, or looking after the village sheep flock.

Those of the Hartwood Proper

Skelfthyrnir

Lord of the Hartwood, god of the forest, he of the skull head and only relatively recently a humanoid body. Skelfthyrnir's foremost goal has always been to protect the deer of the forest and their surroundings, but after about three generations of getting to know-and work with-the local humans that asked his permission to settle down, he's gotten fairly fond of them, too. He may not always understand the offerings they leave him, but he's finally gotten the hang of pants and he does dearly love the apples they leave. Being a deer-based god, he's very good at looking regal and imposing...and then startling at something and running headfirst into a tree.

Skelfthyrnir is a hybrid doll, consisting of an Immortality of Soul Artis head with a Resinsoul custom body. (Sui chest and arms, Ming legs, special purple resin).

Aurum

Aurum is one of the foxlins, a race of fox-like humanoids living in the Hartwood alongside a wolf pack they've long been allied with. She acts as a scout, a harrier, and messenger, traveling out of pack territory to keep an eye on people she knows shouldn't be there (anyone not of the village or her own pack) and deliver news of that, or any other happenings of note, to the villagers, Skelthyrnir, or her own people, depending on what she's dealing with.

Aurum is a Luts Zuzu Delf Fenny.

Outside the Hartwood Proper

Vixen

An important note to adventurers: don't drunkenly agree that even though you're not interested in each other at all, you'd make an awesome kid around artifacts of mysterious provenence. Vixen's parents did just that, and were very confused to suddenly find themselves with fox-featured toddler wandering around the next morning. Despite her accidental origins, both adventurers' respective partners took the surprise well, and she ended up being raised by a core adventuring party of two couples, as well as anyone else who might join up for a time. Being on the road and learning adventuring from childhood has had an effect as an adult, and she's followed in their footsteps to

Other

Clover

Clover is probably going to end up featuring in Hartwood in some way, shape or form-viking style clothing keeps being discussed for her-but currently she has nothing developed. She doesn't have the immediate sense of sass and 'oh, she's a lady' that Aurum gave me, but painting her up as my favorite rabbit breed was a treat. Also: the fact that unlike Skelf and Aurum, she has delicate, tiny little paws makes dressing her a joy in comparison. She's the only one who can wear some of my sewing experiments. (Sleeves are hard.)